
Zombie Holder
Farm by day. Hold the wall by night.
Zombie Holder is a pixel-art farming defense game where every peaceful day prepares you for a dangerous night.
PLAY FREE IN YOUR BROWSER · AUTO-SAVES · 20-NIGHT CAMPAIGN + ENDLESS MODE
Build your farm
Plant, water, and harvest crops. Chop trees, mine stone and iron, forage Moon Herbs, and explore a large living farm filled with regional scenery, animals, and hidden resources.
Prepare the wall
Ship what you grow, complete daily contracts, and spend your earnings at Wick's stall. Place, repair, and upgrade eight different traps and automated defenses before sunset.
Survive the night
Watch your setup fight increasingly dangerous zombie waves through random rain and thunderstorms. Counter specialist enemies, survive four boss encounters, and earn a permanent reward for defeating the Hollow King.
Living Farm — Beta 0.4.0
- Trails, shorelines, and tilled fields now join naturally with proper transition tiles
- Flowers, mushrooms, cattails, lilypads, cloud shadows, and wind give every region its own life
- Chickens scatter, ducks swim, bees circle the hive, and butterflies visit the meadow
- Trees shake, shed leaves, and fall; rocks crumble; harvests hop from the soil; rewards fly into the HUD
- Zombies recoil and topple, turrets kick back, walls shake, and boss and wave banners call the action
- Wall upgrades visibly change from timber to stone and iron
- Saves from Beta 0.2.0 and 0.3.0 continue working
Included in the browser beta
- A 64×48 world with farm, forest, quarry, meadow, and wetlands
- 20 handcrafted nights, four bosses, and endless mode
- Eight defenses, daily contracts, field upgrades, and multiple resources
- Remappable controls, separate volume settings, statistics, and eight achievements
- Automatic saves at dawn and migration from earlier beta versions
Controls
Day: WASD / Arrow keys to move · E / Space to use or interact · 1–8 / Mouse wheel to select · Tab / I for the shipping bin · Q for a field tonic · H for help.
Night: Mouse to place defenses · Space to start the wave · F to change game speed.
M toggles sound at any time. Main keys can be remapped in Options.
Feedback about balance, controls, and bugs is very welcome. Thanks to everyone playing, following, and helping Zombie Holder grow.
| Updated | 1 day ago |
| Published | 5 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Bruno Simões |
| Genre | Strategy, Survival |
| Tags | 2D, Cozy, Farming, Godot, Pixel Art, Singleplayer, Top-Down, Tower Defense, Zombies |
| AI Disclosure | AI Assisted, Graphics, Sounds |
Development log
- Browser Beta 0.4.0 — Living Farm1 day ago
- Browser Beta 0.3.0 — Beyond the Farm1 day ago
- Browser Beta 0.2.0 — More to farm, more to hold1 day ago
- Browser Beta 0.1.5 — Bug fixes2 days ago





Comments
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I'll follow the game since it has the potential to be a game i might like.
First suggestion would be to check the hitboxes. Sometimes even if the enemies are in range, but way too close to the gun it bugs and it cant hit it, and it gets annoying.
thank you so much for your input, letting you know that it was fixed and gave you a special thanks :D
Great idea! I'll follow the further updates. Had an issue with the store and upgrades, sometimes they freeze.
thank you so much! im going to fix it ! thanks a lot :D
thank you so much for your input, letting you know that it was fixed and gave you a special thanks :D